SO MUCH FUN
This is an early prototype. Please check out the newer version:
Standalone download recommended for best performance.
Enchain (Classic) is a retro-themed FPS that offers open environments and fast action supported by grapple hooking mechanics. You've been called upon to rise from the depths and dominate the underworld; however, as you kill the fiends in your path, their souls become chained to your burden, slowing you down and restraining your options. Gain and release souls to prevail.
- WSAD - Move
- Space - Jump
- Mouse - Look
- LMouse - Fire
- RMouse - Grapple
- TAB - View Burden
- Number Keys (1-5) - Release Burden
- -/+ - Mouse Sensitivity
- Escape - Pause
- R - Restart at Checkpoint
Originially developed for Ludum Dare 40 in under 72 hours. Theme: "The more you have, the worse it is"
|Platforms||Windows, macOS, Linux, HTML5|
|Made with||Unity, Blender, Bfxr|
|Tags||16-bit, Fast-Paced, First-Person, FPS, fps-platformer, Low-poly, Ludum Dare 40, Retro, Singleplayer|
|Average session||A few minutes|
|Links||Steam, Ludum Dare|
Log in with itch.io to leave a comment.
Thanks for sharing! I recorded myself playing this video game and uploaded the session on my gaming YouTube channel:
This game is pretty good, well polished, fun and have mechanis i never seen in a game before. The only changes i would suggest for this game is an option to change the ammount of pixelation on the screen and maybe a more forgiving hook.
I've finally created an paypal account to buy games and I am ready to buy your game, did you cancel the demo? I would like to know if your gonna release a demo
I am going to release a demo, currently working on a trailer for it.
Ive started playing the game again and noticed its kinda laggy.
I also was wondering if the full version would let us increase screen brightness, as its somewhat hard to see in front of you.
There will be brightness and gamma options in the upcoming demo. Sorry for the long wait, stay tuned for an announcement this month.
Having an odd mouse drift bug, a few degrees to the left per second. Not getting it in any other games or apps. Getting it even after restarting and uninstall/reinstall.
Only thing I can think of is that you might have a controller or other input device plugged in on your computer, since the game probably checks for both mouse and joystick input if I remember correctly. That’s a strange bug I haven’t encountered yet, I’m sorry it is causing you trouble with the game.
Mouse keeps leaving the game...
in the web gl ver it looks more pixely can you add that as a opton becouse i would like to have it as a option pls
p.s i love the game feels like a lost quake area game
Sorry for the very specific question, but could you make it so that you can release burdens with the mouse?
Do you mean you would prefer the option to release burdens by clicking on the screen? Or do you mean to be able to use a mouse button other than left click or right click, rather than using the default number keys? If you want to change the controls I believe it is possible using the config window when opening the standalone download.
The option to release burdens by clicking the screen would be nice.
If the game is not free, then will you make a demo?
I’m leaning towards releasing a short demo in the next couple of months. Stay tuned!
its been 42 days since I last checked out the game, and over SIX MONTHS since I started speedrunning it. I have now gotten back into speedrunning the game, and was wondering what the full version would be like. I remember a LONG time ago making an unofficial discord server for the game. So I guess I will be asking several questions
1). When is the (planned) release date for the game? If there isnt one, how long would you guess?
2). How much will it cost, and will there be any secret way of getting it for cheaper prices?
3). Will there be easter eggs related to the community?
4). Will there be a level editor. I know it sounds crazy but it would be fun to play other peoples levels
5). Will there be multiplayer? Even if its just TDM/FFA, it would make the game a bit more fun and interesting
Hi, I should point out that the new release is a remake of most of the original game (levels, enemies, mechanics) in order to fulfill my vision for a high quality game. This new game will play quite differently from the first, but it will still be familiar. This is why development is taking so long. I hope to get the game out there in a big way as soon as it is ready.
Anyways, I am happy to answer your questions.
1. No planned release date yet. I am hoping to get a trailer (maybe even a free demo) released in the next couple months.
2. I have not decided on a price yet but there are always other ways to get a game.
3. Easter eggs are pretty likely.
4. A level editor would be awesome, but it's not going being worked on for a while since I am focusing on the game itself.
5. Multiplayer would be even more awesome, but that would force me to rewrite a lot of code and spend even more time balancing said multiplayer once it works. I am focusing on the singleplayer experience for now.
By the way, once the trailer is out, I'll be making an official Discord server. Thanks!
Cool concept and a nice vibe, but when I gave it a try I struggled very badly with how dark the game is. It doesn't look like in your gifs for me -- I see the game, but anything more than a couple of feet away is engulfed in near-black shadows. With the deathpits around, this results in me walking verrrrry slowly and staring at the ground, rather than chainswinging around like I know I ought to. Here is a screenshot: https://imgur.com/0e5PKYu
Cool concept though! If I could perceive the world I would have spent more time with it.
Thanks for the feedback, I'll definitely be more generous with lighting and clarity in the future!
If you want to see how the (work-in-progress) version looks now, feel free to check some of my Twitter posts. There's some ambient light, but now I might tweak it to brighten up the indoor levels.
prototype and original difference?
There is a new level in the "prototype" v0.3.0 using some unique enemies and other content. The original was made during Ludum Dare game jam, and has less content.
I was initially planning to continue expanding the prototype, but I am now working on a completely reworked full release of the game. Eventually there will be some more info about that. Thanks for your interest!
Not sure if its just me or I'm really dumb, but every time I load up the game, I just get a black screen with the crosshair when I start playing. Like, the crosshair appears, I can see the shot cooldown, but otherwise the screen is just black. Is this a bug, or is there something I don't know about?
I haven't heard an issue like that before, it must be a graphical problem. I would recommend downloading the standalone game if it is having issues rendering in the browser. Change the graphical preset to something different if that doesn't help. Sorry for the trouble!
is the rocket launcher actually out?
Nope, the launcher weapon is planned for the full version that I am working on.
is the full version even finished?
can you make a chromebook version of the full game please? i cant download it because i dont have a windows pc
Unfortunately, Unity only builds standalones for Windows, Mac, and Linux, so as far as I can see, a downloadable Chromebook build will be out of my ability.
This is super fun!
uhhhhhhhhhhhhhh, why is the behind page looking weird?
For some reason I can't play the game. I mean the game loads in browser, I can see the controls, but past that I can't see anything it's black. Is that a part of the game and I'm being a small brain or is it a bug? Thank you for your time.
That isn't supposed to happen, maybe something is going wrong with the browser version. The downloadable version is much more stable!
Can I ask something?
1. will the game be free?
2. when the game has to be finished?
3. i can buy it if you want, i just want it to be free
4. will the style of the game be like these moving photos?
5. sorry for the Questions
- I do not plan to make the game free.
- The game is not close to being finished, but I would give it another year.
- Don't worry, I'm glad you're interested!
- The game "style" is subject to change, but the animated .gif photos represent what I've been working on with the game.
- I don't mind the questions. News has been slow recently but it will pick up again when I've made more progress.
Ok, i will buy it, please dont make it so much expensive
Yo Matthew, I got a few questions as well
1. Can you make the game free under certain conditions (such as allowing it to be free for speedrunners that can beat a certain time),
2. Will the Game still be Browser-Based
3. If not, Can you make a second version for browser?
4. Will you accept community ideas?
5. Are you gonna make an official discord
6. Jif or Gif?
7. How much would the Game cost?
8. Will you make it multiplayer? It would be great to have a game like this that was multiplayer
9. Can you put in easter eggs? Like for example the name of the current World Record speedrunner?
and last (for now) but not least,
10. Can we get a level editor, allowing us players to make our own levels and upload them to a "workshop", or just have a level code to share with friends? it would be super fun.
1. I am not sure yet
2-3. Browser support is not planned
5. I plan to make an official Discord server
7. Not sure yet
8. Multiplayer is not planned (this would make development even slower)
9. Easter Eggs will appear
10. A level editor is not planned but is desired!
Im making a discord for this game, its not the official game discord, but If you like this game please join the discord. Unless there is an officail one
There is no official Discord server yet. I'm flattered you took the time to make one, that's super cool!
wait is ther more options for guns? or is that revolver in testing?
The revolver and all other new content you see on the page are a work-in-progress for the full release of Enchain, so yes the revolver is in testing.
I got stuck a couple times but I had fun.
it needs a zqsd option becus people that have azerty cant play it without
Sorry about that! I will be sure to add better control options for the full release I'm working on.
I made another speedrun but the world record is really awesome!!!!!!!!!!!!! because I beat the game in 4 minute's like Omg, please watch the video, Thanks
Hello there, I just wanted to say GG on the WR. However, this video does not provide valid proof, we cannot see the ending. Also, please try a all secret speedrun, i hold wr right now for that
It's because my recording programm is not so much good, that's why he didn't record the ending, Sorry, however, nothing is bad in the speedrun what's your problem?
i have no problem, its just that the speedrun does not show the games ending, so it isnt a full game speedrun. As a result, its not a valid one. you need to see the end game screen for it to count
I will beat u]
I made a speedrun about your game ( its the world record!! ) please watch the video
Wow that's awesome! I've rarely seen anyone use the shortcut on level 0. Congrats on a solid speedrun, and thanks for playing!
this game is so fun please add even more levels!!!
your game is freakin amazing!!!!!!!!!! it looks like duke nukem 3D!!!!
needs sensitivity setting
i really like the grappling and the gun is amazing, there isn't much to do unfortunately. i am using a mac, is there more on the other platforms or something?
I am addicted to this game, I have beaten it many times (lacking in 1 secret on level 2) and it never gets old. once you get a feel for the game, and understand it you can speed through it fast, its fun af CANT WAIT FOR FULL RELEASE! KEEP IT UP MAN X3
what secret u missing? on level 2 (im assuming u mean the last level in game, as its called level 2) are u missing secret 1, 2, or 3?
Please add the ability to invert the mouse Y axis. Push-to-pitch-down is engraved so deeply into my muscle memory that I just can't play the other way.
This is an awesome game! I especially love the fact that the grappling hook is one of the primary mechanics, which isn't seen in many games nowadays.
Wow this is a great game, I'm so lucky to have found this gem on itch.io for free. I made sure and got all the secrets and even did a no death run through all the levels, great job can't wait for a full release, keep up the good work.
(I am fully prepared to pay money for a full release)
Wow, I'm super glad you liked it! Full release is still in the works.
where did you find the last secret on on level 2? I have gone over it all (probably a exaggeration) and cant find it, i found the one by the Green devils, and the one by the one by the blue devil, wheres the third?
(same, iv got my eye out waiting...and wanting)